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<title>Space pilot, how do I set rotation origin to 0,0?</title>
<link>http://www.zwsoft.com/forum/viewthread.php?tid=2522</link>
<description>When I rotate my part with a Space pilot, a yellow dot appears with a blue outline in a random position and the part is difficult to control.

I would like to change the rotation origin to 0,0.

When I rotate with right mouse click, it rotates about the same position, but the dot doeas not appear.

The default position is no good for me, how do I change it to 0,0?

Thanks</description>
<author>theMIB</author>
<pubDate>2012-11-22 20:29:38</pubDate>
<item><link>http://www.zwsoft.com/forum/viewthread.php?tid=2522&amp;pid=16312</link>
<description>[b]Reply [url=http://www.zwsoft.com/forum/redirect.php?goto=findpost&amp;pid=16308&amp;ptid=2522]2#[/url] [i]colinchuang2008[/i] [/b]

I updated the Spacepilot drivers and it works fine now.

Thank you.</description>
<author>theMIB</author>
<pubDate>2012-11-26 20:59:39</pubDate>
</item><item><link>http://www.zwsoft.com/forum/viewthread.php?tid=2522&amp;pid=16308</link>
<description>Hi, Mark

Just press the 'menu' button of your 3D mice, and then you can choose the default view origin as following picture
[attach]668[/attach]

Best regards
Colin</description>
<author>colinchuang2008</author>
<pubDate>2012-11-26 09:11:32</pubDate>
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