CAD/CAM discussion forum > ZW3D CAD > What is New in ZW3D 2013 -- Easier User Interface behind the development

What is New in ZW3D 2013 -- Easier User Interface behind the development

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Colin

Manager

posts: 138

Registered: 2012-1-19

Message 1 of 13

 What is New in ZW3D 2013 -- Easier User Interface behind the development
06-02-2013 11:45 . am | View his/her posts only
The user interface is one of the big changes, in order to build a better interative communication about the user interface, I would like to introduce some of the UI innovations behind, they are not only simple change for the new release, but the change with a lot of deep research and customer feedbacks.

1) With the great efforts of the development both in Guangzhou and Florida, the new User interface actually save a lot of mouse middle clicks, just take a simple example as follows, the software is just smartly select the input dialog, but it saves thousands of clicks of daily work.
scroll the value.png
2013-2-6 11:03


2) There are a lot of built-in Styles, which are quite fashion like Office 2013 Style, i.e. Minimizing Ribbon feature to enlarge your working area, icon size change, etc. Those changes are based on the typical analysis to make eyes more convenient with daily design, the default style has been changed more than 10 times before the beta released, just simply make assure that the color style feels good enough. What's more, they are a lot of customer feedbacks involved in the UI change, i.e. the 'Minimize menu' helps customers a lot to get used to the Ribbons style gradually, the mutiple tab should be included, the huge screen resolution should be taken care with the larger icons, etc

2013NewStyle.png
2013-2-6 11:32


largeIcons_document_aware_toolbar.png
2013-2-6 11:03


drag_and_drop_customization.png
2013-2-6 11:03

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Mirko

Assistant Engineer

posts: 227

Registered: 2011-11-23

Message 2 of 13

06-02-2013 03:01 . pm | View his/her posts only
Hi Colin

There are several days that test the beta and the new interface is much more laborious than before


The menus are too long
Continuous need to use the vertical bar
Menu hidden unnecessarily confuse
Things that many people have already written in the forum
That unanimous have rejected this interface
I wanted to ask if after this disagreement do you think of putting corrections or if the users must resign and get accustomed to this change


courteously


Mirko72

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Colin

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posts: 138

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Message 3 of 13

06-02-2013 03:24 . pm | View his/her posts only
Hi, Mirko

Thanks for your feedback, what kind of menus are too long? for CAD or for CAM? I appreciate that if you can attach any example.

Just FYI, the CAM UI is still not finished, the menu is too long, some toolbar are hidden and difficult to find, we are fixing them.

Best regards
Colin

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Paul

Moderator

posts: 326

Registered: 2011-9-17

Message 4 of 13

07-02-2013 05:53 . am | View his/her posts only
Post Last Edit by mudcrab at 2013-2-7 05:55

Reply 3# colinchuang2008

Hi Colin, you are taking a lot of shots about the UI.
I discover that actually you have built in multiple ways for people to do many tasks and many of us do not even see the hidden smarts. All this is good.
I think the issues with the UI is two fold.
One - it is new - again.
Two - It is not 100% consistent and does require a lot of eye and mouse movement.

So far, the more I use 2013 the more I like it, but the extra effort does frustrate.
So I think the task ahead is to refine and make sure the effort is reduced in everything.
Fine tuning.
Here is an example of inconsistency.
GL_Icon_position_NEW_7Jan2013.jpg
2013-2-7 05:25
GL_Icon_position_OLD_7Jan2013.jpg
2013-2-7 05:25


We have Draw, then Dimension in positions 1&2, then in 2013 Constraints in inserted between them which totally mucks up a learnt work flow.

Then there is the TOP and BOTTOM lottery. I understand why this was done, but it doesn't work because it is in consistent.
GL_Icon_position_TOP_7Jan2013.jpg
2013-2-7 05:35
GL_Icon_position_BOT_7Jan2013.jpg
2013-2-7 05:35
Some time the Icon box is at the top, others at the bottom!


I also think this two window RMB is a bit awkward. For me I still find the icons lack real visual distinction. I have said before, Icons do not need ot be a picture of the task, just distinctive - people will learn them and are happy until you ask them to re learn a new one for the same thing - e.g. no net gain for the effort.

I like the way the last position of the constraints dialogue is remembered. That is nice.
How ever, the Insert Dimension Value dialogue is not doing this and always shows in the same old place. I do not know why it has to be seperate dialogue at all? Yes for editing but not for creation now we have the new Monster sized window.

Since the sketcher is the power house activity, i suggest the UI for this is really worked on to make it smooth and easy on the eyes and mouse hand.

Any reason the Dimension Edit dialogue is so BIG? We are only entering up to 5 digits on LH and maybe 3 on the RH of the decimal point.
Surely the dimension dialogue could be much smaller and pop up real close to or on the dimension being added/edited.
I would also like to see a 'Round to nearest whole number' button with it or the option for this to occur auto. A toggle in the dialogue would be cool. Most of the time I want to whole or stepped values when designing.

So size matters too ; Getting dialogues compact and consistent with work flow are critical processes. I do not understand why number entry windows are massively long, and everything is arrange vertically. Is this a limitation of the software?

None of this is big coding changes, just tweaks how things are arranged and behave. But most of all I want consistent behaviour and order across all occurrences.
Cheers - Paul

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Paul

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posts: 326

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Message 5 of 13

07-02-2013 07:12 . am | View his/her posts only
Here is another change for no reason inconsistancy.Undo - Redo need to accessible easily. So the 2012 location was OK.
2012

2012 Good

GL_Tool_position_RH_7Jan2013.jpg
2013-2-7 07:10



2013
GL_Tool_position_LH_7Jan2013.jpg
2013-2-7 07:10



Cheers - Paul;P

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Ken

Newbie

posts: 17

Registered: 2011-5-24

Message 6 of 13

07-02-2013 08:17 . am | View his/her posts only
Here is another change for no reason inconsistancy.Undo - Redo need to accessible easily. So the 201 ...
mudcrab Post at 2013-2-7 07:12



On the plus side, it looks like you won't have to chase them backwards and forwards along the top bar as we do now. :lol

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Jon

Newbie

posts: 61

Registered: 2009-12-31

Message 7 of 13

07-02-2013 11:01 . am | View his/her posts only
"Here is another change for no reason inconsistancy.Undo - Redo need to accessible easily."

I see very good reason for the change.

ZW3D 2013 Undo/Redo is now where it needs to be. It no longer moves and Undo/Redo now matches other applications that use a ribbon bar.


Jon Banquer
CADCAM Technology Leaders group on LinkedIn

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Jon

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Message 8 of 13

07-02-2013 11:08 . am | View his/her posts only
Reply 4# mudcrab

"Getting dialogues compact and consistent with work flow are critical processes."

The answer is to get rid of dialogs that block the sketch, model, etc. and to use panels instead.

Jon Banquer
CADCAM Technology Leaders group on LinkedIn

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Colin

Manager

posts: 138

Registered: 2012-1-19

Message 9 of 13

07-02-2013 11:57 . am | View his/her posts only
Hi, Paul
Thanks a lot for your advice.

1) Consistent UI It is huge important, currently, the Sketching environment and 2D Sheet environment are not consistent with the right-click menu. I think there are more stuff like that, I will have a 'consistent check', and assure that most of them could be fixed before the official release.

2) Insert dimension value , currently, it fixed to the specified location, agree with you, it should remember that last position like Constraint, thanks a lot.

3) UI icon improvement, in my opinion, it could be much better if we have different icon packs. For the small change of icons, I will try if we can do it before the official release or in the Service. Actually, design of the icons cost time.

4) Dimension editor, I agree with you, it should be smaller and allow changing size, it will be fixed before the official release. 'Round to nearest whole number' could be a nice option, I will see how to add it.

5) For the top tool bar, as Ribbons is the main interface, all of the menu features have been integrated to Ribbon tabs. Why the menu still keeping is just for users who get used to ZW3D 2012 and start to get used to the new version gradually. Therefore, the top toolbar has been move to the left.

Best regards
Colin

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Colin

Manager

posts: 138

Registered: 2012-1-19

Message 10 of 13

07-02-2013 12:04 . pm | View his/her posts only
Reply 8# JonBanquer

Hi, Jon

Thanks for your comments, that is what we have been working to provide the ease of use interface, still some more modifications will be added before the official release.


Best regards
Colin

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albert7030

Newbie

posts: 2

Registered: 2013-5-8

Message 11 of 13

28-05-2013 05:49 . pm | View his/her posts only
Hi,

Paul, I am totally agree with you....

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Stefano

Assistant Engineer

posts: 15

Registered: 2011-12-30

Message 12 of 13

29-05-2013 12:55 . am | View his/her posts only
hi Colin i can survive to every kind of interface , but i hope you are working for a lot of enhancements on 2d mill and 2d lathe.

I'd like to remember that Zw is the only cad/cam for mold maker without WireEDM module .....

Have a good job.
Stefano

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Colin

Manager

posts: 138

Registered: 2012-1-19

Message 13 of 13

30-05-2013 12:00 . pm | View his/her posts only
Reply 12# Sten146
Hi, Stefano

Thanks for your trust, we will continue to enhance the 2X Milling and 2X Turning. For WireEDM, I understand your concern and it is in higher priority. With more and more users are requesting kinds of enhancements, some of them will be developed by ZWSOFT, at the same time, we are open to collaborate with good technology providers to meet kinds of requests, and we can see more results this year.



Best regards
Colin
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