Message 1 of 8
The only issues I have is that all color is lost. Yet all the examples I see of other 3D PDF is coloured.
Why does ZW not allow colour attributes to be exported?
Message 2 of 8
Message 3 of 8
just doing some lookup on the U3D format.
Quote"The first edition is supported by many/all of the various applications mentioned below. It is capable of storing vertex based geometry, color, textures, lighting, bones, and transform based animation."
Wikipedia on Universal 3D.
Seems to me that there should NOT be any reason why color+ is not supported?
Message 4 of 8
Message 5 of 8
also iges dot work in Maya have any of you guys tried that...
Message 6 of 8
IMO, the control of texture is a almost as good as any rendering tools I have seen.
I would love to see the 3D PDF support the texture mapping as applied in ZW then we would have a great communication capability.
Please advise me that 2014 has this.
Here is an example of a part that will be cast, zinc plated then machined in the bore and D&T. This amount of texture mapping and detail is good enough for most of my clients. If it the detail can travel with the 3D they would be delighted and so would I.
It is easy to set up the texture etc to look good enough.
(Would be even better to be able to save texture bundles and have them populate a library of custom textures.)
Now what is also needed is a light weight rapid render for screen shots so that we can produce good quality images after having set all the face attributes directly in ZW. Does POV Ray do this? I have never managed to figure it out!
Very keen to learn what 2014 improves in visualisation.
Cheers - Paul
Message 7 of 8
Hi Paul, the latest new I heard that from R&D, probably 2014 official version will support exporting 3D PDF with color, it will not be later than 2014 SP version.
But it will not support texture attributes.
Message 8 of 8
nearly there, SP1 perhaps for texture???
Would be very sad to miss such a great opportunity and leave all that lovely texture info behind. Most of the products I do are not shiny painted surfaces so texture is almost as important as colour for achieving realism.
Cheers - P
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