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CAD Question - Text/Holes on Curved Faces

    
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Mattyvdv

Assistant Engineer

posts: 62

Registered: 2012-7-8

Message 1 of 18

 CAD Question - Text/Holes on Curved Faces
02-04-2013 06:06 . am   |   View his/her posts only
Hello everyone,
Quick question regarding text or holes wrapped around a cylinder or spread along a curved face and extruded in or out as need be. Is there an "easy" way to do this? The most common use for me would be extruding text or holes around a cylinder however i would also be interested to know if there is a way to do this along curved faces. To do holes around a cylinder i currently draw one hole, rotate it around the axis to the required angle, draw the next and so on. This gets the job done but i really feel as though i am doing it incorrectly. Also, this process would get extremely tedious with large amounts of text. I will attach a picture to try show what i mean. Any help you can give as to a tool i might be overlooking or how you would go about doing this process yourself to improve drawing time would be greatly appreciated.

Capture.JPG
2013-4-2 05:59



Cheers.

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Paul

Moderator

posts: 354

Registered: 2011-9-17

Message 2 of 18

02-04-2013 03:34 . pm   |   View his/her posts only
Wrap commands and Pattern commands should cover it.
You might need opt experiment with the options to figure out how to do it.

Cheers - Paul

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Mattyvdv

Assistant Engineer

posts: 62

Registered: 2012-7-8

Message 3 of 18

03-04-2013 05:19 . am   |   View his/her posts only
Reply 2# mudcrab

Thanks for the response Paul, i was hoping there was a feature i was not aware of. i will have a play around today and let you know if i get any decent results.
Cheers

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Mattyvdv

Assistant Engineer

posts: 62

Registered: 2012-7-8

Message 4 of 18

04-04-2013 11:57 . am   |   View his/her posts only
Reply 3# matthew8083


Hi guys,
Still having a lot of trouble with this one. I really want to get this figured out. I found a youtube video which shows exactly what i want to do but with another program. http://www.youtube.com/watch?v=3YZpkjSgzHw i tried looking for features or ways to replicate this in ZW with no luck. If anyone could give me some insight as to how to go about getting the same results out of ZW i would appreciate it a lot.

Cheers everyone.

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chris

Junior Engineer

posts: 47

Registered: 2011-5-24

Message 5 of 18

04-04-2013 08:52 . pm   |   View his/her posts only
model the cylinder
select the wrap on face in wire frame
select the face you want text on
select insert sketch
type your text
wrap the text to the surface
use split with curves to split the surface
select the faces (i just select all the dismiss the cylinder face and inside letter face)
offset face to desired depth
done

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chris

Junior Engineer

posts: 47

Registered: 2011-5-24

Message 6 of 18

04-04-2013 09:07 . pm   |   View his/her posts only
sorry I cannot get the file to upload

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Mirko

Assistant Engineer

posts: 228

Registered: 2011-11-23

Message 7 of 18

05-04-2013 01:01 . am   |   View his/her posts only
SPALMA1.png
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Mirko

Assistant Engineer

posts: 228

Registered: 2011-11-23

Message 8 of 18

05-04-2013 01:13 . am   |   View his/her posts only
HELLO ,HAVE FUN
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2013-4-5 01:13

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Mattyvdv

Assistant Engineer

posts: 62

Registered: 2012-7-8

Message 9 of 18

05-04-2013 03:56 . am   |   View his/her posts only
Reply 8# mirko72

Absolute legends! I knew there was just something i was missing. Cannot thank you guys enough.
Cheers!!!

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Mattyvdv

Assistant Engineer

posts: 62

Registered: 2012-7-8

Message 10 of 18

05-04-2013 08:58 . am   |   View his/her posts only
Reply 9# matthew8083

Hi again guys,
One more question. I have extrude/cut away the material as pictured. awesome. What i now need to do is extrude from the cut out to put "material" (basically a new entity on its own) back into the extrude cuts but define the lettering as its own part. so i can then break it down into an assembly as the bearing race with the cut out lettering and also the lettering on its own. I hope you understand what i am trying to do. Thanks in advance for any suggestions.

Capture.JPG
2013-4-5 08:58

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Mirko

Assistant Engineer

posts: 228

Registered: 2011-11-23

Message 11 of 18

05-04-2013 09:33 . am   |   View his/her posts only
HELLO TEST SO MAKE A COPY FROM WHICH REVENUES THE MATRICES OF LETTERS AND COPIES IT TO PARTS


SORRY FOR CAPS

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2013-4-5 09:31
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Paul

Moderator

posts: 354

Registered: 2011-9-17

Message 12 of 18

05-04-2013 09:57 . am   |   View his/her posts only
Hi Matty -
Paradigm shift required.
Before you Wrap the sketch, Change the face colour then Extrude the Text sketch as a Body, 2 sides, + & - offsets.
.
Now Wrap the Text Bodies(select each letter you have just created to the cylinder. Use the sketch plane as a Datum when wrapping.

Then use Combine Remove/Keep Remove Shapes option.
Now all your shapes are discreet.
All you have to do is Extract the Text geometry to a Part. You will automatically have an assembly that when you export to STL will be discreet so that you can choose the print colours for each part - already nested.

[It you make changes upstream of the Extract, the part will update each regen. Be aware that making changes the extracted part directly will not survive a regen unless you Suppress the Extract command. Which off course means any changes in the original will not flow through to the Extracted part. Confusing - it can be until you get your head around it.]

If you are a licensed User you might consider getting some pro training AND reading the HELP a lot. Thats what we all have to do.
Cheers

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Mirko

Assistant Engineer

posts: 228

Registered: 2011-11-23

Message 13 of 18

05-04-2013 10:03 . am   |   View his/her posts only
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Rank: 2

Mirko

Assistant Engineer

posts: 228

Registered: 2011-11-23

Message 14 of 18

05-04-2013 10:07 . am   |   View his/her posts only
Let me start by saying that I am not good as Paul

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chris

Junior Engineer

posts: 47

Registered: 2011-5-24

Message 15 of 18

05-04-2013 10:21 . am   |   View his/her posts only
this discussion has demonstrated the reason I choose VX (ZW3D) for everything you want to do there are several ways. Depending on conditions and desired outcome.

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Mattyvdv

Assistant Engineer

posts: 62

Registered: 2012-7-8

Message 16 of 18

05-04-2013 10:23 . am   |   View his/her posts only
Reply 15# chris

Hi guys,

Got this one nailed now. i appreciate the help a lot. Mirko, i went with your method and it worked a treat, thanks for taking the time to show pictures. Paul, if i had the time/money i would love to get pro training however for now the forum might have to do. Thats what its here for right? :)

Cheers again guys, this helped a lot and hopefully helps people in the future.

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Paul

Moderator

posts: 354

Registered: 2011-9-17

Message 17 of 18

05-04-2013 11:34 . am   |   View his/her posts only
Hi Mirko,
I don't believe you, you are as good as any.
I am learning as much as anyone. I don't think any uses the full suite of tools.

Matty, why is the forum here? Good question. I am not sure I know the answer. I guess pointing people to the right place in Help is one.
I once promoted the idea that VX Help should be a dynamic user assisted Wiki so these answers etc could be consolidated into by users. Alas it has never happened which IMO is a loss to the community as so much good stuff has faded into obscurity overtime that could have been preserved for precisely the learning you seek.

Like Chris, I think Z3 has a great core surfacing engine. I have never had to consider adding Rhino. You just have to learn the tools, which in some cases could be a lot easier to use. GUI stuff really and fixing up the unfinished details.

Cheers
Paul

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Mirko

Assistant Engineer

posts: 228

Registered: 2011-11-23

Message 18 of 18

07-04-2013 03:04 . pm   |   View his/her posts only
It is true the guide is a good source in the programs, unfortunately hel of zw3d is not translated in my linqua and often does not help me, I am happy to see a thread where we help , good job to everyone :) , if the forum gets this fold many will be attracted to and from what I understood zw3d creates dependence on :) (babylon traslator)
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